RetroflagGpi Guides

Useful guides for Retroflag Gpi Case

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RetroArch Game Boy Bezels

Ever been bothered by those letterboxed Game Boy ROMs? Time to put that to an end and make your GPi Case look more like the real thing! No, we’re not going to install shaders on top of it, those are way too slow to handle.

Installation

Download the bezel pack from here. The archive contains borders tailor-made for lr-gambatte running at 320x240 (basically, something every GPi Case user is going to have by default). lr-gambatte has a few monochrome coloration options, and each bezel should be matched with a specific setting:

RetroArch in RetroPie-based images runs at the resolution of 640x480 by default for some reason, so we’re going to set it to 320x240, just to make sure there’s going to be no visible seams (thin dark/light lines) between the bezel and the game itself.

RetroPie

soft_filter_enable = "true"
input_overlay = "/opt/retropie/configs/all/retroarch/overlay/gb-supergpi.cfg"
video_fullscreen_x = "320"
video_fullscreen_y = "240"
input_overlay_opacity = "1.000000"

Lakka

input_overlay = "/tmp/overlays/SuperGPi Bezels/gb-dmg.cfg"
input_overlay_enable = "true"
input_overlay_hide_in_menu = "true"
input_overlay_opacity = "1.000000"
input_overlay_scale = "1.000000"
quick_menu_show_save_game_overrides = "true"
quick_menu_show_save_core_overrides = "true"

Bezel Preferences for Individual Games

You can make it so that any Game Boy/Game Boy Color ROM would appear with its’ own colour settings; for example, Super Mario Land with the DMG palette and Super Mario Land with the GB Light palette. It’s fairly simple to do:

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